Mobile · Native

One Peak for native Swift and Kotlin development.

Some products genuinely need native: deep camera control, background processing, widgets, watch apps, or the last word in performance. We build native iOS in Swift and Android in Kotlin when the product justifies it — and say so when it doesn't.

When native is the right call

Cross-platform covers most MVPs; these are the exceptions where native earns its budget.

  • Advanced camera, AR, or sensor work (ARKit, CoreML, CameraX)
  • Heavy background processing and offline-first sync
  • Widgets, watch apps, and platform-surface products
  • Performance-critical interfaces where every frame matters

The honest trade-off

Two native apps are effectively two products: roughly double the build and maintenance of cross-platform. That's why we default to React Native or Flutter unless the product's core depends on native capability — and quote dual-native builds custom.

How we scope native work

Often the answer is hybrid: a cross-platform app with one native module where it counts. You get native capability where the product needs it without doubling the codebase.

Our process

From first conversation to launch.

01

Discovery & Scope

We clarify the buyer, the core workflow, and platform requirements before any design or code begins.

Deliverables
Scope doc, feature priority list, architecture direction
Process
1 workshop session, async Q&A, written summary
02

Design

High-fidelity screens and flows for the core journey, optimised for the way people actually use the product.

Deliverables
Figma prototype, component system, handoff-ready specs
Process
2 feedback rounds, async or live review
03

Build

Implementation with clean architecture, tested as we go and wired to a real backend and staging environment.

Deliverables
Working product, documented codebase, staging environment
Process
Weekly milestone demos, async updates
04

Launch & Iterate

We deploy, set up analytics, review the first real usage, and plan the next cycle with you.

Deliverables
Live product, analytics dashboard, iteration roadmap
Process
30-day post-launch support window

Technical expertise

What we bring to the build.

Swift & SwiftUI

Modern iOS with SwiftUI-first interfaces and async/await architecture.

Kotlin & Jetpack Compose

Contemporary Android with Compose UI and coroutines.

Platform integrations

HealthKit, ARKit, CoreML, widgets, watchOS; WorkManager and CameraX on Android.

Native modules for cross-platform

Swift/Kotlin modules embedded in React Native or Flutter apps.

Store mastery

Review guidelines, entitlements, and release management on both stores.

Practical answers

Questions founders ask before moving forward.

Should my MVP be native or cross-platform?

Cross-platform unless the core product depends on deep platform features. If your differentiator lives in the camera, sensors, or background processing — native, possibly just for that module.

What does native development cost?

Single-platform native MVPs start around €7,000; dual native (Swift + Kotlin) is quoted custom because it's two builds. Hybrid approaches often hit the budget sweet spot.

iOS first or Android first?

Whichever your ICP carries. EU consumer products often need both — which is itself an argument for cross-platform first.

Can you add a native module to our React Native app?

Yes — that's a common engagement: the app stays cross-platform, the one capability that needs native gets it.

Do you maintain native apps after launch?

Yes — the 30-day post-launch window applies, and we can continue with feature sprints or hand off a documented codebase.

Related pages

Continue through the cluster.

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Blog

Related reading.

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Next step

Think your product needs native?

Describe the capability you're worried about — we'll tell you if it really needs Swift or Kotlin, or just one native module.